--%>

New Operator and Delete Operator

New operator: It allows dynamic storage allocation. It throws an exception if memory allocation fails. The general format of new operator is return type, pointer to data type.

The C++ statement

Allocates memory to variable ptrvar dynamically of specified data type and specified size. The operator new allocates a specified amount of memory during run time and returns a pointer to that memory allocation. It compares the size of memory allocated by

Size of (data type) * integer type size;

Where data type can be a standard data type or a user defined data type, integer size can be an integer expression, which specifies the number of element in the array. The new operators returns the NULL, if memory allocation is unsuccessful

Example:   Int * a = new (100);

It creates a memory for an integer and initializes it with 100.

Delete operator: This is used to return the memory allocated by new operator back to the memory pull. Memory thus released will be reused for other part of programme. Although memory allocated by is returned automatically to the system. When the programme terminates it is safer to use this operator explicitly within the pointer. This is absolutely necessary in situations where local variable pointing to the memory get destroyed when the function terminates leaving memory inaccessible to the rest of the delete operator is-

Deal locates the memory allocates to ptrvar. By de allocating the memory, the pointer variable does not get deleted and the address value stored in it does not change. However this address become invalid, as the returned memory will be used up for storing entirely different data. 

   Related Questions in Programming Languages

  • Q : Explain Information hiding Information

    Information hiding: The practice of making sure that only as much information is exposed regarding the implementation of a class as is strictly needed. Hiding needless knowledge of implementation makes it not as much of likely that other classes will

  • Q : Define Object serialization Object

    Object serialization: The writing of an object's contents in such a manner that its state can be restored, either at a later time, or in a different procedure. This can be employed to store objects between runs of a program, or to transfer or shifts o

  • Q : Component which are used in 2nd layer

    What are the different types of component parts which are used in 2nd layer?

  • Q : Explain Infinite loop Infinite loop :

    Infinite loop: The loop whose termination test never computes to false. At times this is a deliberate act on the portion of the programmer, employing a construct like:         whi

  • Q : What is an Iterator pattern Iterator

    Iterator pattern: It is a common pattern in which the contents of a collection are iterated above in order. The Iterator pattern frees a client of data from requiring details of how the data is stored. This pattern is maintained by the Iterator and Li

  • Q : Overloading and overriding in the

    Illustrate the difference between overloading and overriding in the programming language?

  • Q : Calculating Tax on an Order in SQL

    Process the following steps to make a procedure to compute the tax on an order. The BB_TAX table includes the states which need taxes to be submitted for Internet sales. When the state is not listed in the table, then no tax must be accessed on any order. Shopper&rsqu

  • Q : Define owns to the Kernel Object Define

    Define owns to the Kernel Object? Answer: Kernel objects are owned through the kernel, not through a process.

  • Q : Explain the way to write the opening

    Explain the way to write the opening tag of an XHTML element.

  • Q : Explain the computer process Explain

    Explain the computer process.