Methods of stimulating motion
Illustrate the different methods of stimulating motion?
Expert
The different methods of stimulating motion are as follows:
(i). Zero Acceleration or Constant Speed:
Here the time spacing for the in betweens frames is at equivalent interval that is, when we want n in between frames for key frames at time Ta & Tb, then the time interval among key frames is divided into n+1 sub-intervals leading to in among spacing of T specified by the expression:
T = (Tb – Ta) / (N + 1)(ii). Non Zero Accelerations:
This method of simulating the motion is fairly useful introducing the realistic displays of speed changes, specifically at the initially and completion of motion sequence. To establish the model and slow down portion of an animation path, we employ splines or trigonometric functions.
What do you mean by parabolic splines?
What is a dot size? And how it is different from inter-dot distance?
Distinguish between the graphics and animation.
Explain the difference between convex and concave polygons?
Write down the merits of vector graphics over the bitmapped graphics?
Describe briefly the Object-space and Image-space approaches in Visibility tests?
What do you understand by GUI? Describe in detail
Describe the features of Beam penetration method?
Distinguish between Cyrus Beck and Cohen Suther land and Line clipping algorithms?
Illustrate the term winding number?
18,76,764
1927999 Asked
3,689
Active Tutors
1430893
Questions Answered
Start Excelling in your courses, Ask an Expert and get answers for your homework and assignments!!