Methods of stimulating motion
Illustrate the different methods of stimulating motion?
Expert
The different methods of stimulating motion are as follows:
(i). Zero Acceleration or Constant Speed:
Here the time spacing for the in betweens frames is at equivalent interval that is, when we want n in between frames for key frames at time Ta & Tb, then the time interval among key frames is divided into n+1 sub-intervals leading to in among spacing of T specified by the expression:
T = (Tb – Ta) / (N + 1)(ii). Non Zero Accelerations:
This method of simulating the motion is fairly useful introducing the realistic displays of speed changes, specifically at the initially and completion of motion sequence. To establish the model and slow down portion of an animation path, we employ splines or trigonometric functions.
What do you understand by the term direction of projection?
What is the need of homogeneous coordinates?
Briefly describe the term shearing?
Describe the key features of reflection in brief?
Write down the merits of vector graphics over the bitmapped graphics?
What are a Line cap and also the various attributes of a line?
Briefly illustrate the term Bezier Basis Function?
Write a short note on the term vector scan Display?
What do you mean by Ambient Reflection? Illustrate its main features.
Explain the advantages and disadvantages of DVST?
18,76,764
1933127 Asked
3,689
Active Tutors
1418285
Questions Answered
Start Excelling in your courses, Ask an Expert and get answers for your homework and assignments!!