--%>

Learning File system with operations

Program 1. Purpose of this assignment is to learn to work with files.
Assignment: The file, data.txt, is provided on the class website. Each line of the file consists of a binary operator followed by two operands. Your program will read each line and perform the operation described.

Additional requirements:

There are four possible operations, which your program should store: addition, subtraction, multiplication, and division.

  1. Since order matters for subtraction and division, assume that each line is of the form operator,operand1,operand2 and therefore the operation to perform is operand1 operator operand2 = answer For example, if the line is division,4,3 your program should produce 4 / 3 = 1.33 where operator has been replaced by its common symbol.
  2. When the operand is division, the result should be shown to two decimal places if the second operand is not zero. Since division by zero is undefined, report "undefined" when the denominator is 0.
  3. The results should be printed to the screen. For each line in the file there should be one line of output.
  4. Do not hard-code your program to your particular data; we will generate a different data for testing your program. You can assume that each line will have the form described above and that the operands will be integers that can be stored in four bytes.

Sample Output: Here is some sample output to give you an idea of what you are
trying to achieve.
If data.txt is
addition,82,10
subtraction,3,57
multiplication,90,46
division,26,7
division,26,0
then your program would produce
82 + 10 = 92
3 - 57 = -54
90 * 46 = 4140
26 / 7 = 3.71
26 / 0 = undefined operation

   Related Questions in Programming Languages

  • Q : Write a program that initializes an

    Write a program that initializes an integer array a[20] with values {0, 1, 2, 3, ...18, 19 - once each} then scrambles them up and prints the values in random order. For example: 19 2 3 8 11 1 4 17 7 15 9 0 16 12 18 13 5 6 10 14    

  • Q : Explain Singleton pattern Singleton

    Singleton pattern: It is a pattern which permits us to make sure that only a single instance of a specific class exists at any one time. Such an instance is termed as singleton. The pattern can as well be employed whenever instances would have no excl

  • Q : What is Avoid Redundancy Avoid

    Avoid Redundancy: While not every form of redundancy is as bad from a verification perspective as it is from a maintenance point of view, behavioral redundancy to re-create (local) state can impose problems because the model checker does not distingui

  • Q : How Does Run time data handled into QTP

    How Does Run time data i.e. Parameterization is handled within QTP?

  • Q : Uses of the Utilities.Trim function

    Some tools on the web page I am testing have leading or trailing whitespaces. I am utilizes the Utilities.Trim function to eliminate them, but sometimes this does not work. What is incorrect?

  • Q : Explain Copy constructor Copy

    Copy constructor: It is a constructor which takes a single argument of similar class. For illustration:     public class Point {        

  • Q : Explain the relationship between XHTML

    Explain the relationship between XHTML and URL?

  • Q : Define Checked exception Checked

    Checked exception: An exception which should be caught locally in the try statement, or propagated through a throws clause stated in the method header.

  • Q : Describe Layout manager Layout manager

    Layout manager: The object responsible for sharing the accessible space between multiple components in a graphical container.

  • Q : What is an Argument Argument : It is

    Argument: It is the information passed to a method. Arguments are as well sometimes termed as parameters. The method expecting to receive arguments should contain a formal argument declaration for each as portion of its method header. Whenever a metho