graphics
what is output primitives ?
What is meant by the term shearing?
Explain the term Z-mouse?
What is the need of homogeneous coordinates?
Explain the different types of 2D Transformation
Briefly describe the term shearing?
What do you understand by GUI? Describe in detail
What do you understand by the term scan conversion?
Describe the term solid modeling and intuitive interface? Explain both the terms in short?
Explain the term translation?
Explain the difference between convex and concave polygons?
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