Depth Buffer technique
Describe the Depth Buffer technique in short? Also describe its features?
Expert
a) To compare surface depths at all pixel position on plane projection.
b) As well termed as z-buffer technique.
c) Contain two buffer areas: Depth buffer and Refresh buffer.
d) Depth value for the surface position (x, y): Z (-Ax – By – D)/C
e) Depth z’ of next position (x + 1, y): Z’ (-A(x + 1) -By – D)/C
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