--%>

Define the Binding of Instructions and Data to Memory

Define the Binding of Instructions and Data to Memory?

E

Expert

Verified

Address binding of instructions and data to memory addresses can occur at three differ stages as follows:

  • Compile time: When memory location identified a priori, absolute code can be created; should recompile code but starting location changes.
  • Load time: It should generate relocatable code when memory location is not identified at compile time.
  • Execution time: Binding delayed till run time if the process can be moved throughout its execution from one memory segment to other. Required hardware support for address maps (for example: base and limit registers).
  • It is multistep processing of a user program.

   Related Questions in Programming Languages

  • Q : Define the term Micro- Processor Define

    Define the term Micro- Processor.

  • Q : Explain Decrement operator Decrement

    Decrement operator: It is an operator (--) which adds one to its operand. This has two forms: pre-decrement (--x) and post-decrement (x--). In its pre-decrement form, the outcome of the expression is the value of its argument subsequent to the decreme

  • Q : Explain Dynamic Language Runtime

    Explain Dynamic Language Runtime (DLR) briefly?

  • Q : Generating uniform random numbers using

    In .NET, write a simple web service in C# to generate uniform random numbers. Use the class System.Random to generate the random numbers. What part of the code is specifically associated with web services? How could you deploy the web service?

  • Q : Inventory management system in UML

    Mini-Case The Hatcher Company is in the process of developing a new inventory management system.  One of the event handling processes in that system is Receive Supplier Shipments.  The (inexperie

  • Q : What is Stepwise refinement Stepwise

    Stepwise refinement: It is a divide and conquer approach to the programming, in which a complicated problem is recursively divided into smaller, sub-problems and more manageable. This approach to program design is frequently employed with structured p

  • Q : Main purpose of Child Header files

    Illustrate what is the main purpose of Child Header files?

  • Q : What is testing What is testing?

    What is testing?

  • Q : Define Deprecated Deprecated : Somewhat

    Deprecated: Somewhat that has been made superseded by later on versions of the API. Deprecated methods must not be employed as there is no guarantee that they will carry on to subsist in the future versions.

  • Q : Define PS3 Debug/TEST/Prototype

    Define PS3 Debug/TEST/Prototype Consoleroduction deployment.