--%>

Define the Binding of Instructions and Data to Memory

Define the Binding of Instructions and Data to Memory?

E

Expert

Verified

Address binding of instructions and data to memory addresses can occur at three differ stages as follows:

  • Compile time: When memory location identified a priori, absolute code can be created; should recompile code but starting location changes.
  • Load time: It should generate relocatable code when memory location is not identified at compile time.
  • Execution time: Binding delayed till run time if the process can be moved throughout its execution from one memory segment to other. Required hardware support for address maps (for example: base and limit registers).
  • It is multistep processing of a user program.

   Related Questions in Programming Languages

  • Q : Define CORBA Define CORBA ? What does

    Define CORBA? What does it do?

  • Q : What is Block Block : The statements

    Block: The statements and declarations are enclosed between a matching pair of curly brackets ({ and }). For example, a class body is a block, as it is a method body. The block surrounds a nested scope level.

  • Q : Explain way to open one resistance of

    Explain the way to open just one resistance of vb application (.exe).

  • Q : Define BOOP Toolkit BOOP Toolkit : The

    BOOP Toolkit: The BOOP Toolkit has been developed at the Institute for Software Technology at Graz University of Technology. It is based on the SLAM project and uses the same main concept of verification by abstraction and refinement to determin

  • Q : Define Null reference Null reference :

    Null reference: A value utilized to mean, `no object'. Employed whenever an object reference variable is not referring to the object.

  • Q : Who is liable for XML Who is liable for

    Who is liable for XML?

  • Q : What is Behavior Behavior : It is the

    Behavior: It is the methods of a class which implement its behavior. A particular object's behavior is a mixture of the method definitions of its class and the present state of the object.

  • Q : What is Catch clause Catch clause : It

    Catch clause: It is a part of a try statement accountable for handling the caught exception.

  • Q : Explain Imperative programming

    Imperative programming: The style of programming generally related with languages such as FORTRAN, C, Pascal and so forth. Imperative programming is differentiated from functional programming in that the previous is strongly tied to the idea of variab

  • Q : ArrayLists I. The Assignment The

    I. The Assignment The Bashemin Parking Garage contains a single lane that can hold up to ten cars.  Arriving cars enter the garage at the rear and are parked in the empty space nearest to the front.  Departing cars exit only from the front.  If a cu