--%>

Use of setjmp and longjmp

Use of setjmp() and longjmp(): In C/C++, setjmp() saves the contents of the registers at a particular state in the program and longjmp() will restore that state later. In this way, longjmp() “returns” to the state of the program when setjmp() was called.

In general these functions are problematic for C++ because they do not support C++ object semantics. In particular, they do not ensure the proper destructor calls and so objects may not be cleaned up properly, leaving the system in a bad state.

Using these functions may also degrade performance by preventing optimization on local variables. For C++ exception handling, try/catch constructs are recommended instead.

214_serjmp.jpg

For model checking in particular, non-hierarchical long jumps are difficult to model with modeling languages like Java. These functions need to do register restoration which requires modeling of registers and their related operations, adding considerable overhead to model-checking effort.

   Related Questions in Programming Languages

  • Q : Acknowledge inside a transaction Normal

    Normal 0 false false

  • Q : Define the term Swizzling Define the

    Define the term Swizzling: It is the process of recursively writing the contents of an object through object serialization.

  • Q : What is Primitive Type Casting

    Primitive Type Casting: C/C++ allows you to cast between totally unrelated types. This can be problematic for model checking. Avoid type casting between unrelated types and in particular primitive types. For example,

    Q : Generating uniform random numbers using

    In .NET, write a simple web service in C# to generate uniform random numbers. Use the class System.Random to generate the random numbers. What part of the code is specifically associated with web services? How could you deploy the web service?

  • Q : Define Keyword Keyword : They are

    Keyword: They are reserve word containing special meaning of the language and cannot be employed as identifier.

  • Q : Security features in the UNIX State the

    State the various security features within the UNIX?

  • Q : Define Formal argument Formal argument

    Formal argument: The definition of a method’s argument is the part of a method header. Each and every formal argument has an associated type. Whenever a method is called, the actual argument values are copied into the analogous formal arguments.

  • Q : Explain Primitive Type Abstractions

    Primitive Type Abstractions: An effective way to reduce the state space of a program is to replace the primitive types with the corresponding abstractions that encapsulate all the possible operations that are performed on these types.

    Q : Explain Right shift operator Right

    Right shift operator: Right shift operator (>>) is the bit manipulation operator. It shifts the bits in its left operand zero (0) or many places to the right, according to the value of its accurate operand. The most important bit from before the

  • Q : What is an Object Object : It is an

    Object: It is an instance of a particular class. In common, any number of objects might be constructed from a class definition. The class to which an object belongs states the common characteristics of all instances of that class. In those characteris