Procedural and object-oriented programs
Illustrate the difference between the procedural and object-oriented programs in brief.
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In procedural program, programming logic follows some procedures and the instructions are executed one after the other. In OOP program, unit of program is object, that is nothing however the combination of data and code.
In procedural program, data is exposed to the entire program while in OOPs program, it is accessible within the object and that in turn makes sure the security of code.
Initializer: A block stated at the outermost level of a class - identical to a method devoid of a header. The initializer blocks are executed, in order, whenever an instance is formed. They are executed prior to the constructor of the defining class,
Implements clause: That part of a class header which points out which interfaces are applied by the class. A class might implement for more than one interface.
Absolute filename: It is a filename whose full path is unambiguously provided starting from the top (that is, root) of a file system tree. For example: c:\Java\bin\javac.exe
Primitive type: Java's eight standard non-class types are the primitive types as: Boolean, byte, char, float, int, double, long and short.
Catching exceptions: Exceptions are caught in the catch clause of the try statement. Catching an exception provides the program a chance to recover from the trouble or attempt a repair for whatsoever caused it.
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