Persistent and non-persistent objects in programming
Illustrate the difference between persistent and non-persistent objects in the programming?
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Persistent signifies to an object’s capability to transcend time or space. A persistent object stores or saves its state in the permanent storage system without losing the information presented through the object.
The non-persistent object is stated to be transient or ephemeral. By default objects are considered as the non-persistent.
State the term multi threading.
Variable declaration: It is the association of a variable with a specific type. It is significant to make a distinction among the declaration of variables of primitive types and such of class types. The variable of primitive type performs as a contain
Default initial value: It is the default value of any variable not explicitly initialized whenever it is declared. The fields of numeric primitive types contain the value zero by default, Boolean variables encompass the value false, char variables enc
Explain the difference between RAM and ROM?
Counter variables are commonly used in many computer applications for different purposes. Here is a typical example where a variable is used to measures the progress of some activity of interest: Q : Define Little-endian Little-endian : It Little-endian: It is a common difference among machines is the order in which they store up the individual bytes of multi-byte numerical data. The little-endian machine stores the lower-order bytes prior to the higher-order bytes.
Little-endian: It is a common difference among machines is the order in which they store up the individual bytes of multi-byte numerical data. The little-endian machine stores the lower-order bytes prior to the higher-order bytes.
Array initializer: This is an initializer for an array. The initializer takes the position of separate creation and initialization steps. For example, the initializer int[] pair = { 4, 2, }; Q : Limit the Use of Pre-processor Limit the Use of Pre-processor Directives: The C pre-processor is powerful, but unrestricted use of it can lead to code that is hard to understand and analyze. Limit its use to inclusion of header files and simple macro definitions. Avoid features suc
Limit the Use of Pre-processor Directives: The C pre-processor is powerful, but unrestricted use of it can lead to code that is hard to understand and analyze. Limit its use to inclusion of header files and simple macro definitions. Avoid features suc
Constructor: A constructor is automatically called whenever an instance of its class is formed. A constructor always has similar name as its class, and encompass no return type. For example: public
Mutator method: It is a method specifically designed to permit controlled modification of a private attribute of a class. By convention, we name the mutators with a set prefix obeyed by the name of the attribute being transformed. For example, the mut
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